SITE UNDER CONSTRUCTION

Cheeseburge#che (FIZZ MAIN)

Fizz is a mischievous and agile champion in League of Legends. Known as the "Tidal Trickster," he belongs to the Yordle species and lives in the ocean depths of Runeterra. Fizz is often playful but can become deadly when provoked. He's known for his high mobility and burst damage, making him a popular pick in the mid lane.

Why I Play Fizz?

I enjoy playing Fizz because of his unique playstyle and high mobility. Fizz can easily outmaneuver opponents, making him both fun and challenging to play. His burst damage allows me to quickly eliminate squishy targets, and his playful personality adds a lot of character to the game. The thrill of landing a perfect "Chum the Waters" and diving in to secure a kill is unmatched.

Advantages and Disadvantages

Burst Damage: Fizz is a high-burst assassin, capable of quickly eliminating squishy champions with his combo, making him a key threat in team fights.

Mobility and Escapability: Fizz's "Playful / Trickster" lets him dodge skill shots and escape, making him elusive and able to harass enemies while avoiding danger.

Engage and Disengage: Fizz's ultimate, "Chum the Waters," is a strong engage tool for catching enemies by surprise, while also serving defensively to zone enemies and protect allies.

Snowball Potential: When Fizz gets ahead, he can dominate by pressuring lanes and picking off targets. His mobility enables him to roam and impact the map efficiently.

Squishy: Fizz has low health and defenses, making him highly vulnerable if caught or if his abilities are on cooldown.

Reliant on Abilities: Fizz’s damage is heavily dependent on landing his abilities. Missing them reduces his threat significantly, and he is vulnerable to crowd control and zone control.

Weakness Against Tanks: Fizz struggles against tanky champions who can endure his burst and counter with crowd control or sustained damage. So, don’t expect me to fight against Darius!

Requires Snowballing: Fizz thrives when ahead, but if he falls behind, he struggles to stay impactful in team fights and late game. So, jungle gank me, baby! <3

Role for each Lane

Top Lane:

Just be yourself (dont feed, im not going top :> )

Jungle:

  • GANK ME

ADC:

If you die more than 4 times before 15 min, report and im going AFK

Support:

dont let the adc die

HOW I DID IT?